For ATLAS following the upcoming wipe, the Republic will return to the game as a branch under the leadership of Lord Governor Hlakke. There are two options for us, specifically, the RP server and the NA-PvP server. The decision for which server to join will be up to the Lord Governor. This arrangement will allow us to stick with Life is Feudal and offer up the option to enjoy ATLAS under the Republic’s banner.
By striking a balance we can achieve a constant stream of activity between the two games. Our focus on PvP will transfer between the two games as coordination is everything and that is where we excel.
Join us in line battles and epic campaigns set in the American Civil War.
We’re gearing up to join the fight as War of Rights works its way through Alpha testing. SSR is opening up the Union front and inviting supporters from MilitaryGamers.com to join us. MG is also opening a Rebel Company to give players options. Right now you can join Companies for free, but you’ll have to support the game at Captain or higher to get into the Alpha.
For as long as anyone can remember we’ve always had big ideas in the Republic and most of the core group will share stories of our grand plans whether it was to open our own game store or design our own video games. Well, we’ve knocked a few of them out of the park including our own game store and here we are at the brink of designing our own games, not just video games, but all kinds of games including tabletop and our own RPG ruleset. Over the last few weeks we’ve started putting many of those plans into action above and beyond the game store.
SSR has always been about building something rather than destroying it and that attracts gamers who are more about positivity than the toxicity that dominates some communities. We’ve toppled our share of enemies in the PvP games we’ve played, but we always do it within the mechanics and confines of the game even when our adversaries decide to engage us in the meta realm stealing game accounts and attempting to hack our website and forums. Despite all of that we’ve always come out on top as a well respected community. Why do I bring that up? Because it’s how we’re building our businesses and design teams that are an extension of the community we have created.
Let’s Make Game Design Fun and About You
We’re all gamers in one form or another. We’re also storytellers and you have a story to tell. Some of the greatest stories come from the least expected places and talk about the rise of nobodies to become somebodies. The mantra among the leadership in SSR is to talk about how we don’t just recruit leaders, but we build them. We are often times victims of our own success. In some of the MMOs we’ve played we tend to lose members in groups because we’ve empowered them to become leaders. We teach organization, coordination, discipline and leadership. We help people rise up and better themselves. It seems silly in a video game community; we see games as a platform to not only escape from reality for a bit of time, but to return to it being better equipped and able to handle whatever comes our way.
This same philosophy applies to the games we want to build and the stories we want to tell. It’s not all rainbows and butterflies though, because we follow the Conan the Barbarian attitude. Life isn’t black and white, it’s shades of grey (no, not that kind … there’s way more than 50 of them by the way…). Good people do bad things and vice versa. “Bad” people seek redemption and good people mess up, but in the end we can all seek to better ourselves no matter the conditions in which we find ourselves.
That’s why we want to hear from you and learn about your stories. It can be something personal or something about a character you have in the SSR. We’re crowdsourcing our game development from the top to the bottom. Our game world includes all of our players from those who have done great things to those who have attempted to screw us (and we’ve got some great ones that are better than your typical, shallow, worn out, hollywood plotline).
That Sounds Cool, But How Exactly?
If you’re a member of SSR you’re already part of the master plan. Your participation in the guild have already secured your place in our history. Even those we’ve had to part ways with will have a role in some way. Too easy, right? Well, there’s a whole lot more aside from that in case you want to get even more involved. Okay, so how do you do that? Keep playing! We’re rolling out custom servers for various games to help capture even more detailed stories and letting you build out our world.
Wurm Unlimited: Our Detailed Game World
We’re pulling from a ton of different sources for our game world’s history and some of them are long or recently passed (Darkfall Online, Age of Conan, Wurm Online, Conan Exiles, Life is Feudal and more!). The most recent examples include Wurm Unlimited. The game is so unique in the fact that we can build a per pixel custom height map then import it into a world generation tool to create an exact replica of our own world. By playing Wurm Unlimited on our server you’re able to create cities, homesteads, strongholds, camps and other Points of Interest that we can include in our final game world. Not only can we get a feel for a 3D representation of our world, we can start messing with some of the geopolitical implications.
We’re starting with a colony of the Republic in a distant continent that will form the ancient past and play into the current era of the nation. The map is what we’ll include in our final game world design. Any of the Points of interest you’re building by claiming and building up deeds right now will be included in future games and lore events. You can see the Live Map of the server below to get a sense of the ongoing building already taking place. Hop on our Discord server and get involved.
As of right now we’re on the colonial continent of SSR, but we’re working on the home continent to create a custom height map based on our ongoing game world map. Soon ™, you’ll be able to sail in game using ships you construct in the game to head over to the main continent that will be partially built up from SSR lore. It will include NPCs that reflect prominent SSR members (so you may just encounter yourself in your Ministerial or Officer position) and the rank and file across our various past games (We love you guys!).
This map will drive all of our future projects from mobile games to an MMO, novels, short stories and who knows. We want you to help us build an intricate world from the ground up that we can use to create an immersive environment from and not pay stupid amounts of money to participate in like some other projects are trying to do.
Pen and Paper RPG: Pathfinder/D&D 5e
We’re not 100% locked in to a game system quite yet, but we do know we’re also going to be using some sweet pen and paper action to help develop our stories. What’s really cool about this line of effort is that our campaigns will affect each other using DMs that are tied into their own livemap that lays over the top of our Wurm Unlimited server map. So as people build new deeds and settlements in Wurm, our DMs will see that and can add to the stories that stem from the Points of Interest popping up being built by players in our servers. This will allow for adventuring parties to interact and build out our lore as well as work together (or against each other!). These games will be livestreamed if they’re in our game store or hosted by network DMs (ask in Discord how you too can join our growing empire!). The recordings of those livestreams will be linked on the website here so people can go back and watch them.
This will turn into our project to replace the rule system with our own design. The goal is to create a pen and paper RPG system that integrates with our tabletop miniatures game. Being unsatisfied with some of the current historic miniature rulesets, we want something that scales from typical RPG pen and paper systems to massive grand battles. It needs to work with individual miniatures and large battle lines with a simple ruleset that uses the same base stats and mechanics. We also want it to reflect actual combat with collapsing lines, flanking movements and the visceral and personal nature of warfare.
Life is Feudal: MMO
Life is Feudal has seen the rise and fall of Hyperion once again. Of course we have a love-hate relationship with Hyperion. It’s a very difficult undertaking to produce a whole player run kingdom and sometimes we or our allies end up with bullseyes on their backs. The honor typically goes to the Duchy of Wessex because they’re able to rally a whole lot of people and that tends to draw in some folks who just love drama and toxicity. Despite the drama and salt people feel towards Wessex they’ve always had SSR’s back and vice versa. SSR has played a critical role in the waxing and waning of Wessex (sometimes to the benefit and sometimes to the detriment of both communities). LiF was no different and continues to be no different as toxic elements of the community harbor so much salt towards them partly out of jealousy, but also out of simple human nature which makes that storyline so powerful. We’re rebuilding our effort in LiF to continue to explore the strong PvP and strategic elements of SSR. The Silver Sun Republic provided a critical coordinating element and battlefield presence through our ongoing command and control expertise in PvP on a tactical, operational, and strategic level in planning and execution roles.
SSR continues to find opportunities to stretch our minds and mouse clicks in PvP. There’s so much more to come in Life is Feudal and the competitive PvPers in our group have a whole lot more to give to our future adversaries. Our future games also plan to contain a competitive PvP aspect, so we need to stay connected to the community and despite LiF’s current state, there’s a belief that it can come back to … life … It provides us with a platform to maintain a competitive PvP element until we get our own projects off the ground.
Wrapping it All Up
There’s a lot to SSR and we have a lot of plans in the works. We’ve already acted on a few of them with even more coming to fruition soon. This is another step in the right direction and sometimes we need to take pause to explain to our community why we’re doing certain things to hopefully highlight what we all already know and that is that we’re full of motivated and intelligent gamers that are working to change our parts of the world whether that’s reality or virtual.
As always, hit us up on Discord to share your own visions or see how you can contribute to what we’ve got growing in the background.
Well technically it’s the Launch of the Open beta….but there’s no more wipes! So of all intensive purposes this is truly the launch we’ve been training and waiting for. SSR is making some last tweaks to our launch plans so we can ensure we have the best launch strategy possible. If you purchased Life is Feudal YO then you get a FREE character for the launch. If you purchased a supporter pack then you get even earlier access up to 24 hours.
Check out the date and times and see when you’ll be let into the game.
You can get involved by hopping on our Discord server. We’ve switched off of TeamSpeak 3 and our forums in favor of the future of MMO gaming and automated guild admin. Our Discord server acts like a voice app and forums all rolled into one with automated bots that take care of a lot of our admin tasks.
First things first, if you haven’t seen my first guide on how to install and run Tes3MP than please do so now.
Let’s start off with Morrowind Rebirth! Morrowind Rebirth is a total overhaul for The Elder Scrolls III: Morrowind with the aim to enhance the game play by balancing certain aspects of the game, and by giving the player more to see and do. This mod has added a lot to the game while still keeping it’s core concept true to Morrowind.
You’ll have to first download Morrowind Code Patch here
Installation: Extract the zip to your Morrowind directory, the one with the Morrowind program in it (not Data Files).
Run the Morrowind Code Patch program. If Morrowind is installed in Program Files, you will need to run it as administrator.
If you get a MSVCR100.dll error, you need to download and install Visual C++ 2010 Redistributable Package (x86) from Microsoft.
Now we move on to Morrowind Rebirth which you can grab here.
Now we move on to the simple stuff!! Signs!!!
Yes this is purely a mod that converts the sign textures to actual words we can read in-game. Really neat mod. Grab it here.
1. Copy the content of this package to “Morrowind/Data Files”.
2. Enable the plugin using the Morrowind Launcher. (more on this below)
Precise Attack is a mod that makes our adventuring a bit easier by allowing us to hit more often in the early days of our character. Grab it here
Install by moving Precise Attack.esp into “Morrowind/Data Files”.
Now that you’ve installed all the mods it’s time to enable the plugins in your Morrowind Launcher. Go to Data Files tab
Please make sure each plugin is checked and drag them so they are identical to the Screen Shot. This is important because if you have a plugin out of the turn order than you wont be allowed into the server.
That’s it! Enjoy your time in Morrowind and if you have any mod suggestions please let me know! (already looking into better bodies mod and some others)
As we gear up for Life is Fedual and the ‘Soft Launch’ that will effectively serve as the actual release of the game, we figured we’d throw some screenshots at you from our time testing and preparing for the next phase titled “Open Beta.”
Onward, dear citizens, to victory for the almighty Republic under the guiding light of our Radiant Lady, Requesta!
His Grace, the Doge beckons to all who would hear his voice and summons all able bodied citizens to take up arms in service to the Crowned Republic of the Silver Sun. Take up the sword, bow, hammer, saw and scythe in victory as the Kingdom of Hyperion rises again from the ashes to claim its rightful place among the annals of history.
All are summoned to Discord (http://discord.silversunrepublic.com) to gather each Sunday at 6 PM CST / 7 PM EST to organize and prepare to march under the banner of the Silver Sun, blessed nation of the free peoples of our realm. In this assembly you will find the soldiers of Requesta honing their talents and building their strength.
Furthermore, citizens are called upon to assist in spreading the word of our glorious Republic and may find more information by reading this article:
The Republic’s strength is found in her people and you are the mortar upon which this mighty nation is built. Go forth and let us declare victory as we come together in preparation for the upcoming campaign.
If you have not been with us for some time, there are several resources to help you learn about the ways we have made ourselves more efficient and better organized to give you more depth in exploring your life within the Republic.
While we wait for things to heat up with Life is Feudal and to keep us all gaming together when our daily lives force us away from a PC friendly schedule, we have started grouping up on a mobile game that fits the playstyle of the Republic. It won’t overwhelm your schedule and allows you to stay in touch with us while going about the rest of your offline life. The game is called DomiNations and plays like a mash up between Age of Empires and Clash of Clans.
Players pick a civilization to carry through from the Stone Age all the way up to a more modern setting with the new Atomic Age recently being unlocked for play. A Revolution system also allows players to swap out civilizations as they progress.
As usual, the game comes with an Alliance system and of course SSR already has your back with our own alliance, called “Silver Suns” that you can join once you’ve repaired the Alliance related building in the game.
For those concerned about “Pay to Win,” there is an element of that in the game. There are “crowns” that serve as the premium gems that you’re used to by now in most games and you can complete offers to get more like installing another app and getting to a certain level, watching ads or accomplishing tasks in the game that will build up your coffers. In regards to needing the crowns en masse, it will be many months, possibly even a year, plus before the group would even be in a position to worry about that. You can also get premium items, boosters and units through items obtained in the game anyways. Our main goal is to progress together and compete in “World Wars” that a solid alliance can participate in at any level to score added benefits. The match making system is pretty decent and will pair us up against alliances within our medal and age progression range.
There will be a channel on our Discord for people to share info about the game, but the in-game chat is also useful within the Alliance. Speaking of which, if you’re not on Discord and monitoring chat you’re definitely missing out on other news like Life is Feudal and other game nights we host together, so hop on at http://Discord.SilverSunRepublic.com
The Republic is all about building up a community, so we’re all about more than just one game and one style of play. We’re open to suggestions on where you want to game. Let us know if you’re interested in DomiNations by joining us on Discord to jumping right into the game and applying to the Alliance. We want to game with you and this is one way we can make that happen!
Check out the game on the Google Play and iPhone app stores by searching for DomiNations.
All images are the property of their respective owners.
Recruiting is essential to the survival of our community and it’s not just a job for the officers. The more everyone recruits, the more activity you can benefit from having throughout the Republic.
Since we’re currently most active in Life is Feudal, we want to offer up a menu of various threads to keep an eye on to help push the good word of SSR, but don’t limit yourselves to only these threads or even these forums. Spread the word on your own Social Media profiles and pages to help us grow our group.
Additionally, please ensure you are checking the SSR Forums each day at: http://www.silversunrepublic.com/forum.php for new introduction posts from recruits and interested players. The more active our forums are, the better presentation of activity we will have for new arrivals.
We realize not every post is going to result in amazing or extraordinary contributions to the conversation, but we also don’t want to be putting out spam with a simple, “bump” message. Updating everyone on progress in the MMO or on the Life is Feudal: Your Own server is one of the best ways to keep things going. Talking about how great training is going or some of our upcoming events or plans is also a solid way. One of the best ways to push the conversation along is to provide screenshots of progress or just really cool scenic views. If people can come to our thread to see some great screenshots then they become regular visitors and eventually they may even dig into us more to consider joining.