User Registration Now Open for Use

The long delayed improvements to the website are finally here which means we can start turning on all the other automated and expanded systems we’ve been working on for the community. This will enable us to do way more to support our presence in competitive MMOs and focus on building a larger community. Our vision has always been to recreate an actual government and this requires administration that has never been worth it. With the new bots and website we can automate a whole lot of that effort streamlining the process of registration and all the other aspects of a feudal government.

Registration

Currently, users can use !register to have the SSR Bot message them privately. Soon enough we’ll be changing that over to a message that is sent on joining the server to explain the process. Additionally, the bot will also automate the !immigrate command to assign you to the correct rank, households, and SSR membership roles. MilitaryGamers.com will be treated as its own household in the future. Allies from Hyperion will also get a set of features to ease the burden on approving memberships for special circumstances.

As of right now the system allows us to automate and integrate a large part of the process, but there are still more efficiencies coming.

Website Profiles

Now members can log into the website and manage their own profile to tweak a few features. Soon we’ll be adding an awards section that will also be automated. Nominations and approvals will be integrated in with the bot(s) that we put out. You’ll be able to view an awards “shadow box” that you can link for public viewing. The plan is to also create a paper doll to show off your military uniform which will include your rank, any specializations, and a ribbon/medal rack.

Various forms and feeds will also be available on Discord and on the website to include resource prices, contracts, and other features we’ve used in the past.

Banking System

We’ve teased it a few times in the past, but we’re also working on the banking system that will come with three different currencies. The first will be a premium currency that can be redeemed for use in our online store to get discounts on stuff like Dungeons and Dragons books, dice, dice towers, miniatures and a whole lot more. The second currency will be for our flagship game at the time. This currency will reset with each game allowing us to create our own economy to either supplement or replace the game’s system depending on how good or terrible it is. There have been several times we’ve used this including Darkfall Online, but the good news is that we’ve created a system that will require much less administration. The third currency will be a persistent coinage that can be used in any game and traded between members freely.

The 2nd and 3rd tier currency can be traded up, meaning, that the lowest tier can buy into the middle tier and the 2nd tier can purchase premium currency. They can also be traded down in the same manner.

Other Integrations

On top of using Discord we can also pull in information from Steam to use for whitelisting servers. This will automate the headache generally associated with manually looking up and entering SteamIDs when you can just link it in Discord and connect it to your SSR web account. From here we can dump all of our member IDs into a file on the server or just let the game search our database for users to allow into the server. This is something we can also automate to completely remove the need for manual labor.

Future Game Development

Using this same set of systems we’re starting to test out features for our own game development efforts. The expanded economic, contracting, banking, social features, and other concepts are being tested for implementation in the MMO project we’re always working on in the background. The full on integration of Discord into an MMO as the social platform is something we’re exploring and the use of bots/automation is also a part of that.

Some games like ECO and Life is Feudal have integrated chat channels that share between in-game and Discord chat instantly. Using Discord in place of IRC or other chat systems just makes sense since we can offload those computing requirements and also allow people out of game to contribute to help channels or participate socially while not being able to log in to the game itself.

Planned Feature List

  • Banking System
    • Deposit
    • Redemption for Gifts, Discounts, Exclusive Items
    • Transfer
    • Withdrawals (Fines, Fees, Contracts, etc.)
    • Exchange (up or down tiers of currency)
  • Steam Connect (Link your SteamID to your web account)
  • Automated Registration/Immigration
  • Automated Herald (hold court to announce awards, promotions, etc.)
  • Awards System
    • Profile Awards Display
      • Paper Doll Uniform
    • Nomination System
    • Approval System
  • Full Promotion/Demotion System
  • Wiki Integration (Q and A bot that searches the Wiki for answers)
  • Jukebox Bot (to play Spotify music)
  • Contracting System
    • Create
    • Modify
    • Bid
    • Award
    • Close
  • Stock Market
    • Generate resource prices
    • Buy/Sell bulk resources
    • Buy/Sell futures
    • Allow Households and Companies to buy/sell stock
  • Branch Creation/Deletion (automated role and channel creation for game branches)

What is the Republic Doing Now?

Gaming is the simple answer, but wait, there’s more!

We’ve got several chapters going right now, but on top of that we’re always working on things “behind the scenes.” With the cancellation of Chronicles of Elyria we’re on the hunt for the next big chapter. In the meantime, though, we’ve got some options for you to game with the Republic.

Life is Feudal MMO

Yup, we’re still in the game and the chapter is working on building up again after the latest wipe. Join us on Discord and check out the progress. All characters retained their skills, so the skill grind is nil if you’ve had a well developed skill tree. The skill total has been upped to 1000, so smaller groups have a better chance.

Satisfactory

This game kind of came out of nowhere and we’re enjoying the Factorio feel in 3D. It’s in early development, but the game has quite a bit of content with a great multiplayer feature. We’re hosting limited sessions, but so far the game has been great. The environment has a Subnautica feel to it while the mechanics channel Factorio.

Conqueror’s Blade

We’re back in Conqueror’s Blade thanks to the latest season which introduces Italian Mercenary styled units, which of course fits right in with SSR and our own themes. Week Three of Twelve has just begun and introduced Italian Pike. Coming up soon are mortars and Pavise Crossbows which should change up the way the game plays tactically and strategically. Join us for Territory Wars on Tuesdays and Saturdays along with MilitaryGamers.com.

ATLAS: Darkside RP Next Season

While specifics aren’t available we’re still keeping an eye on Darkside’s progress towards the next ATLAS season. We’ve spotted a cool video that provides some insight into some new content that should be making its way into the next chapter.

Side Projects!

SSR Bot

We’re always working on something else aside from gaming. The SSR Bot is being worked on as promised. The goal is to get it integrated into Life is Feudal: MMO to test out the reward features. The Wiki server is back up and running since it will host the SSR Bot and another bot was built for a different Discord server altogether. Since everything is hosted on AWS there’s a lot more to do in order to get the server running and functioning. Now that we’ve got the Codex stabilized and hosting another bot we can turn our attention back towards the SSR Bot. It is being scripted in Python and integrated into the website so it will form the foundation for an entire account management ecosystem replacing our old forums and pulling together our Discord presence. You’ll be able to register an account through the website and the Discord server very soon.

SSR Game World

The SSR Game World has been something we’ve been developing for a long time. It includes a Crusader Kings II mod, Novel, and RPG Ruleset on top of an MMO platform being slowly worked on in the background. The Novel is now the primary focus as it will create the entire foundation for the whole Silver Sun Republic franchise. Hovering around 30% complete of the first draft, the initial 6 Chapters are done with 14 more outlined and planned. The SSR RPG/Tabletop Ruleset is being worked on in tandem at around 50% complete with the framework of the entire system in place awaiting specific numbers and skill/ability lists. All of the major mechanics have been fleshed out. The Crusader Kings II mod is tied closely to both of these as the major locations, factions, characters, and lore will come together on the game map.

In the meantime, we’ve been working on the Soacio city map in Medieval Engineers to bring that core location to life enabling the Novel and other art elements.

Work in progress, but will form the foundation for the future of our capital city in the Novel, RPG Ruleset, and other game projects.

Join Us on Discord!

As always, you can join us on Discord to get the latest info and chat with your fellow community members.

discord.silversunrepublic.com <– Easy to use URL!